Archive Page 3

29
May

What a night in Norrath

It’s amazing how things drastically change from day to day, and seemingly minute to minute. In the world of online games, these changes are even more accelerated because there’s less risk, so we’re more agile in our decision-making.

Take today for example. My previous post talks about my wife’s dirge, and how I’m thinking about playing it, and so on. Well, today when I logged on Grabthar to get the wife’s dirge some AA, I saw a guild recruitment message that really intrigued me. I had been frustrated with my guild for quite some time because it felt like a dumping ground for new players and all their alts, and my requests for help and more complex answers fell on deaf ears. Thus, the guild recruitment announcement with promises of building up a raid guild came at the perfect time. I dropped out of my first real EQ2 guild and joined <Seven Deadly> on Unrest.

Now, bear in mind that I had all but abandoned Grabthar. He’s level 76, and it has taken me four months to get him from 72 to his current level. My singular goal has been to get him to 80 and use him as a farm bot. Granted, he has a lot of cool stuff: LoN loot card items, a five-room house, cool mounts, the Faydwer collection glasses, and so on. But in my old guild, I felt like Grabthar had nowhere to go. I never felt like I was going to be good enough to tank, and I had absolutely no guidance on what I should do as I approached 80.

With the new guild, all of that has changed. Almost immediately, my new guildies were explaining how Void Shards work, how to decide which spells to upgrade to Adept III, what the tier armors are and how they are upgraded, how to do the shard quests, and more. I joined the guild around 7:00 PM CST and by 10:30, I had gained almost an entire level, about 70k status, 2 AAs, and 6 void shards. And, I started laying the groundwork for my epic weapon, getting the Mysterious Black Tome collection done and starting the rep grind so I can get my epic timeline when I ding 80.

In all the time I spent in my previous guild, I only grouped with them once. Today, I did six instances with my new guildies!

Our guild is only level 24, but we’re rising up fast, and we’ll have our guild hall by this weekend. One of the neat things about the guild is that your rank increases as you gain status for the guild; this is to reward those people who are in the “startup” phase of the guild. You get a new rank at 5k status, 30k status, 100k status, and when you get your epic (or T2). Each rank gets better amenities, such as more access to the guild bank. This appeals to me because I really like to have something to work toward: a guild rank, a tier of gear, a special item, a mount.

I should have all ~40 shards for my tier 1 gear in about a week. When I logged in today, I thought I might have Legendary gear a year from now. I still plan to play the wife’s dirge–it’s so much fun–but I feel some closure with Grabthar. He’s not going to waste after all.

What a difference a day makes.

28
May

To Dirge or Not to Dirge

My days of raiding in WoW have yet again drawn to a close. With only one raid zone available, things get boring fast. It became harder and harder to field a full raid, so my guild has shelved Ulduar raiding for the Summer.

This gives me a perfect opportunity to spend some quality time in my favorite MMO, EverQuest 2. I reactivated back in early April to play with some friends through Refer-a-Friend. They stopped playing for some reason, and I was once again left all alone in Norrath. Fortunately, my wife agreed to start a new account with Refer-A-Friend and after rolling several different characters, she settled on an Arasai dirge.

In the first play session, we leveled the dirge from 1 to 30. The next session saw her go from 30 to 45, and then from 45 to 60. She only has about 25 AA at the moment, but that’s fine for level 60; there are plenty of opportunities to mentor down and explore Runnyeye and the like. We’ve killed quite a few nameds, and we cleared most of the Clefts of Rujark. My shadowknight went from 74 to 76 through all of this, and his AOE capabilities definitely helped with the powerleveling.

While my wife isn’t particularly interested in the long-term for her dirge, I have considered switching over to it once my wife loses interest. I think that a dirge gives me the best chance of experiencing all that EverQuest 2 has to offer, mainly because dirges seem to always be in high demand. I’ll have to get used to playing a fairy.

The next zone we’ll start exploring for AA and grinding XP is Loping Plains. I really like Loping Plains and I won’t mind spending some quality time there. I also need to head to Lesser Faydark for discovery.

In other news, I completed the blue shiny goggles collection. I spent 40 plat on the missing pieces, which left me with 86 gold. I sold a bunch of Masters and Lore & Legend bits, bringing me back up to 75 plat. I need to save up 100p for the Mythical update for my new dirge! :)

19
May

Where you at?

It’s hard to find something new to talk about here, so I haven’t been posting here much. After seeing some of my favorite MMO bloggers shutter their sites, I decided to do the exact opposite and start posting more. So here I am.

Since my last post in March, I have:

  • Leveled my hunter from 70 to 80 in WoW
  • Leveled my EQ2 shadow knight to 75
  • Started raiding Ulduar on my hunter, with some success
  • Reactivated LotRO, played a day or two, and cancelled
  • Started playing EVE

There’s much to say about all of that, actually, so look for more detailed posts in the next several weeks!

13
Mar

The seventh inning stretch

As I mentioned in my previous post, I reactivated WoW to give it a try. Simply put, I hated it.

Hate is a strong word, so let me rephrase that: I didn’t have any fun at all and I logged in frustration. I think EQ2 has spoiled me on MMOs from here on.

In EQ2, there’s no global cooldown. Each combat art and spell has its own cooldown, and fighting isn’t as dependent on auto-attacks. Plus, you have a ton of abilities to choose from, to the point where you may fight two different mobs in two completely different ways.

Going from that back to WoW made my blood elf survival hunter feel slow and weak. I switched to my 64 shaman, and the combat was faster, but I only had a few abilities to use. Spells share cooldowns so if I use an Earth Shock, I have to wait for the spell family to finish its cooldown before I can use another shock spell. During that time, I just stand there auto-attacking.

I played WoW for a long time, so this playstyle isn’t new to me. In fact, EQ2’s hectic playstyle was a challenge for me when I first started playing it. The mobs in EQ2 are tougher than their WoW counterparts, so you can end up fighting them longer, but you have more things to do during combat. Plus, there’s a greater sense of danger in EQ2 combat. My ranger, for example, hits really hard with his arrows but I need to make sure that mob doesn’t get too close to me or I’ll have to start melee, and I didn’t spend my AA on melee: I’m an Archer, focused on ranged combat.

Conversely, on my WoW hunter, my pet took all the damage while I lobbed some arrows, most of which were autoshots. In fact, the only times I died in WoW during my brief return were when I fell to my death. There’s no sense of danger, no risk to worry about.

My return to and subsequent departure from WoW reminded me of why it’s such a popular game: there’s very little risk for quite a bit of reward, and the progression is linear. You start at level 1 and work your way to level 80, with gear upgrades making that process faster. Every mob you kill and quest you do is another step on the way to that level cap goal. So to that end, the game has to sort of stay out of your way, or you’ll give up. With no other objective than leveling, there’s nothing for Blizzard to gain by making you not want to play the game (i. e., difficulty). WoW didn’t use to be this way. The original 1-60 trip was challenging and fun.

My real reason for reactivating WoW was because my brother did the same. But once I subscribed, I never saw him on. Lacking a real reason to play WoW, there’s no point in maintaining the subscription.

And sadly, the same is becoming true of EQ2.

06
Mar

Updates of sort

I reactivated World of Warcraft tonight. I haven’t played in over two months.

I don’t plan on playing WoW as much as I used to. I mainly reactivated just to see if I still like it. I’m playing my survival hunter, Raganwald, who is still level 70 and chillin’ in Shattrath City.

A lot has changed in WoW since I last played. It’s sort of overwhelming. For now, I’m just going to do some quests, level up a bit, see if it still feels good. If it doesn’t, I’ll deactivate WoW again.

Meanwhile, I deactivated EverQuest 2 and Vanguard. Why? Mainly because my regular EQ2 group no longer plays. And Vanguard, well, I just didn’t want to learn an MMO right now. I still think VG is an excellent game and I’ll probably pick it up again when my wife gets higher level.

Perhaps I’m in that “MMO slump” that so many others talk about. I think that the social aspect of the various MMOs has diminished a lot over the past couple of weeks. I guess we’ll see how it all goes.

23
Jan

I’ll say it: I love EQ2

It’s been about a month since I made my return to Norrath (the world of EQ2) and it has been a total blast. Grabthar the shadow knight is now level 72 and questing in Kunark. He has 93 aa (a tad on the low side) but is on target for having 100 aa by level 80, if not more. I decided to take a break from Grab for a while, for a couple of reasons. First, I feel like I’ve missed a lot of great content by leveling so fast. We skipped so many dungeons, open instances, and closed instances on our way to “endgame.” And second, shadow knights are tanks. I didn’t know this when I rolled (the class was called “Fighter”). I don’t really want to play a tank. I’ll continue playing Grab to 80 and thereafter, but I don’t want to tank instances.

I have been playing my low-30s ranger, Ipswich. This is the ratonga that I rolled a while back and betrayed Freeport with, at around level 15. He’s a ton of fun. The ranger is a tough class to play–the style is unlike anything else I’ve played–but the scout archetype (which includes the ranger, assassin, troubadour, dirge, brigand, and swashbuckler) is so well-implemented, with features like stealth, and tracking, and pickpocketing. I’m not thinking about endgame with this guy at all. Rather, I want to level a little more slowly, take time to experience dungeons and instances.

Ipswich is also part of a larger playing group. My wife and one of our friends have joined me and my brother on our quests through Norrath. The wife plays a warlock and the friend plays an assassin, while my brother has switched to the wizard. So we have a ranger/assassin combo and a warlock/wizard combo. That’s some devastating dps, but at the cost of fighting over gear. :+)

I ran a couple of dungeons on Grabthar last week, and I’ll post about that as part of a bigger piece about instances and stuff in EQ2. I’ll get to it if I can peel myself away from the ranger for 30 minutes!

04
Jan

Ding 60, and 61, and 62, and so on

Wow. The past couple of weeks in EverQuest 2 have been crazy. Grabthar dinged 63 (just a hair short of 64), I bought him a 5 room house in Freeport, I went on my first raid (I don’t even know what it was, but it was nuts), I completed several heritage quests, I did the warg quest in Loping Plains, and so much more.

My first EverQuest 2 raid experience deserves a post all its own. It was something else. Those of you who have been raiding in EQ2 for a while will likely shrug your shoulders. But if you’ve raided in WoW, then you’ll know what I mean. The difference is night and day.

Now that Grabthar is in his early 60s, I’m starting to think about what I want to do with him when he’s level capped. I have plenty of status to buy things like mounts, titles, and house items, so the “flavor” part of EQ2 is covered. And overall I’m very happy. But one thing sort of nags me in the back of my mind, leaving me a bit unsettled and unsure.

For some reason, I don’t run instances. I want to, but because of a combination of fear (will I mess up?) and ignorance (I don’t even know what instances are level-appropriate), I haven’t joined LFG or asked my guildies to go on a run. I think I’m going to really regret that if I put off instance runs for too long.

I love being a new player, and people are generally so nice and helpful, so I shouldn’t have anything to worry about. I think that, because I’m a shadowknight and thus a dime-a-dozen, I feel like I need to stand out. Odd, I know: a tank worrying about finding groups.

Look for that raid post soon.

28
Dec

Oh, the adventure begins again!

BRUCE

I’ve been having an incredible time in EverQuest II lately. Grabthar reached level 53 (just shy of 54). He’s wearing the level 42 Frostfell armor, which should hold him over until he reaches the upper 50s. I’ll start doing tier 7 dungeons when I’m 60 and get to the Kingdom of Sky content.

I think what I love the most about playing EQ2 is the fact that I’m a complete and total newb. I still have so much to learn about the game: the lingo, the mechanics, my new spells and combat arts, the zones, the dungeons, itemization, quest lines, raiding, my epic quest chain, my class armor, my role in x2 and x4 groups, and so much more. In World of Warcraft, which I’ve been playing for 4 years, I know all this stuff already. I can min/max just about every class in WoW, I know all the powers everyone should be using for every encounter, and I know exactly what gear everyone should be using for their spec. I’m not making a boast about my vast intellect when it comes to WoW; the fact is, four years and thousands of hours spent doing anything will make you an expert in it.

I should have gotten a master’s degree instead.

Last night my brother (52 warden) and I did the carpet quest in Sinking Sands. We didn’t expect to finish it, but a 63 necro guildie came and helped us finish off the last two 54 ^^^ bosses. Getting the carpet was a watershed moment for us. It’s the first “high level” thing we’ve done, we spent several hours farming the mobs in Sinking Sands and thus got tons of great drops, and riding around on that carpet feels like we’ve made a huge accomplishment, even though for most EQ2 players it’s old hat. And that’s what makes it so great: even though the quest is 3+ years old and everyone’s done it on all their alts, it was new to us. There’s still so much “old” content that’s brand spanking new to us, and since everyone who plays loves the game so much, they’re just as excited as we are when we do the content.

I know I’m rambling a bit in this post but what can I say, I’m having a blast. I can’t wait to see what’s next.

18
Dec

Fun in Cold Places

In WoW and EverQuest 2, I have been living in cold places: Storm Peaks and Naxxramas in Northrend, and Frostfell. Considering that it’s 7 degrees and snowy outside of my loft here in Des Moines, IA, Northrend and Frostfell seem eerily familiar. I wish Blizzard would add a beach zone to World of Warcraft.

Naxxramas was fun. Nothing to get too excited about. Wicker got his Hateful Gladiator’s gloves from Archavon and subsequently replaced them with gloves from Patchwerk. We killed Patchwerk, Anub’rhekan, and Faerlina on our first night in Naxx. Oh, we also killed Sartharion. I would like to see us have a full guild run with no puggers, though.

In Norrath, Grabthar has dinged 49 and is oh-so-close to 50. Folks in my guild have leveled from 20 to 50 just since Frostfell came out. I could do something like that if I played EverQuest 2 constantly, but it’s my escape game. I don’t want to mercilessly play it, or I’ll just get burned out again. I’ve been enjoying the Frostfell quests, especially the new armor and weapons it helped me acquire. I finally replaced Timorous Deep gear. Sad, I know.

This weekend my EQ2 guild is having a Christmas Party in our guild hall. That will be a lot of fun and I’m really looking forward to that.

I have some thoughts about the WoW hunter nerfs and other things, so I’ll post about that later. Right now I have to go buy new RAM for my gaming PC.

08
Dec

Back stories

I love back stories for characters. Whether they’re short-and-sweet to describe the motivation of a character, or long and detailed with complex relationships, I love them. I write back stories for all my characters, and I often write them for other people’s characters as well. In fact, when I played City of Heroes, people paid me in Influence for writing their character stories.

One of my favorite backstories belongs to Avenger Grabthar Thrakazog the Treasure-Hunter of Freeport, aka my shadowknight in EverQuest 2. His biography is short and sweet, borrowing heavily from the style used in the Conan books:

The trials of Grabthar’s life can be found in the scars and bones of those to whom he has laid waste. Come and sit quietly while he regales you with stories of destruction and devastation. If he deems you so fortunate, perhaps you’ll live to share his tale!

This biography is viewable to other characters and it’s also on the character profile page at the EQ2 site. Grabthar doesn’t have a complex back story like my other characters do; instead, I let the reader of his bio infer what has happened in Grabthar’s relatively young life.

I don’t like to describe a character. Instead, I let the character do the talking, or as in Grabthar’s case, a narrator who has intimate knowledge of the goings-on. I have a fire/fire tanker in City of Heroes named Choking Hazard. This is a rough recreation (from memory) of Choking Hazard’s original back story, which I wrote when I created her:

Choking Hazard was just a normal girl in a normal town until a freak accident infused her with the power to control fire. Realizing that she had a unique capability and a responsibility to her fellow citizens in Paragon City, Choking Hazard decided to leave behind her party girl past and dedicate her life to protecting those in need.

As soon as I completed the intro zone, I rewrote her bio:

Gah, being a super hero is soooo hard. I shouldn’t have let those guys at the bar buy me all those drinks. Who knew one of them would be a Vahzilok scientist! I take a shot of one little weird glowy drink and bam, now I can control fire. So my sister gets all up in my face about “you have a responsibility” and “the things you blah blah blah.” I saw that movie too, you know! Sigh. Well, here I am, saving all of you, wondering exactly what you mean when you say I’m hot.

That’s quite a difference. The first bio gets the point across nicely, but it’s as generic as any other description of a super hero. The second bio is more interesting and shows the personality of the character, breathing life into just another avatar.

World of Warcraft doesn’t have a facility for sharing character biographies or back stories, but that doesn’t stop me from writing them. I’m more true to the source material with WoW (and EQ2), since I prefer my fantasy to be less lighthearted, leaning more to the dark and sinister, which fits in with WoW’s lore:

I slept for ages. I sought neverending solace and peace with my own people. I did not support aiding the humans and their plight. In our time on Azeroth, we stood alone for eons. The humans were merely one tiny piece of an eternity; they would extinguish themselves as quickly as they had arrived.

Wicker’s story is in my head. It doesn’t infuse his activities as much as I would like (I don’t play on an RP server), but sometimes I try to do what Wicker would want rather than what I want for him. That way, the other players on my server can only speculate as to my motivation. Will I kill that tauren druid? Or let him go? Will I help humans in need or watch them die? Will I target orcs as much as possible?

Of course, how my character acts in the game is completely under my control, so if I do something socially rude–watch your human die as you try to fend off multiple mobs–I will most likely be called (reportable) names. The key is finding the balance between what you want for your character and respecting the other people playing the same game as you.